Character concepts and animations from 'AL & The Algorithm' game demo.

Different concepts of 'AL' - 4th being the final choice.

Different concepts of 'AL' - 4th being the final choice.

Testing with colours.

Testing with colours.

Key Concept of AL.

Key Concept of AL.

Character turnaround.

Character turnaround.

Planning of AL's weapon and attack animation.

Planning of AL's weapon and attack animation.

AL's weapon, with and without his hands. The reason for two versions, is so when pressing the attack button, it would transition better to the characters hands with more consistency and look less messy.

AL's weapon, with and without his hands. The reason for two versions, is so when pressing the attack button, it would transition better to the characters hands with more consistency and look less messy.

Main 'AL' design broken down into parts, ready to be character rigged in Unity. Similar to software like 'Spine'.

Main 'AL' design broken down into parts, ready to be character rigged in Unity. Similar to software like 'Spine'.

AL's in-game animations. I animated the character using Unity's built in Animator software.

Character concept sheet of Rhythm.

Character concept sheet of Rhythm.

Rhythm's finalised design.

Rhythm's finalised design.

Rhythm in-game animation. The glow cycle and particle system were animated within Unity. These effects go around in a simple loop so it looks like Rhythm is floating and glowing.

Storyboard synopsis of games prologue narrative of AL and Rhythm.

Storyboard synopsis of games prologue narrative of AL and Rhythm.

Render of both AL and Rhythm together.

Render of both AL and Rhythm together.

(All of this is a commission for the University of East Anglia). This segment portfolio is of my developing the main character 'AL', and his guide companion 'Rhythm', an NPC that follows AL around in-game. All with concepts to animations. Here is a small reel of the gameplay also - https://youtu.be/nxff0SfXze4 (This is just footage, nothing has been released yet officially, only testing of the demo to a selective few people).